Available release

Sports Club OS

Your club's own digital store. Live this season.

A club-owned digital collectibles store with verified player profiles, enforced fee splits, a configurable Next.js platform, Cardano smart contracts, source code, and an AI customization system.

Sports clubsFull application / platform package
Version 1.0.0Readiness Available release
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Your club's own digital store. Live this season.

Sell official collectibles tied to verified players — under your badge, at your prices, with the supporter relationship staying yours. Built, branded, and tested in weeks for a fraction of a custom build.

No club coin. No price chart with your badge on it. Nothing anyone can speculate on.

One licence · one club deployment

LicenceOne-time purchase
Price€29,900
CheckoutStripe card only

The commercial gap

Your roster, archive, matchday moments, and supporter list are valuable assets. The usual routes are slow, expensive, rented, or too generic to feel official.

A custom build

Costs €80,000–€250,000, takes six to twelve months, and leaves the club with a codebase few people can change.

A rented platform

Puts your badge on somebody else's marketplace, takes a share, and keeps the supporter relationship outside your club.

A general marketplace

Makes your official item one listing among thousands, without your branded environment or a clear chain of approval.

Doing nothing

Costs nothing this season, but leaves your roster, archive, matchday moments, and digital sponsor inventory unsold.

Digital merchandise, on the same shelf as the rest of your merch.

Supporters buy official, limited items from your club — the same commercial logic as a shirt or programme, without stock, shipping, or sizing. Each item carries permanent, public proof that the club approved the player and vouched for the item.

You own the deployment

It runs under your domain, badge, and colours. The licence includes the source code for your club deployment.

The fan relationship stays yours

Supporters buy on your platform and remain your audience. MiReVerse takes no per-sale platform cut.

Verified from club to player to item

Your club approves the player, the player creates the item, and the club vouches for it before it can be sold.

Configured for your sport

Football, hockey, basketball, handball, and other roster sports use their own positions, squads, and language.

A clear route to launch

Step 1 · Confirm the launch fit

Establish the sport, rights position, first collection, and who can authorize player likeness.

Step 2 · Describe your club

Supply the name, colours, squads, positions, treasury, and commercial fee split in plain language.

Step 3 · Build and validate

The release is rebranded, configured, and run through its test suite before anything goes live.

Step 4 · Open the store

Approve the first players, vouch for their items, and launch the store under your own domain.

Running it afterwards is designed to take roughly two hours a week in season. Roster and content changes become a conversation with the customization agent, not a support ticket.

Who buys, and what they need

Supporter purchases

Anyone can browse the deployed store without an account, app, or wallet. Buying a collectible currently requires a Cardano wallet and prices are shown in ADA.

  • Existing Cardano collectors
  • Supporters who already hold ADA
  • Everyone else can browse the complete store

Buying this product

Your purchase of the complete platform release is separate from supporter checkout inside your future store. This licence is €29,900 and can only be purchased through Stripe.

No ADA quote, wallet payment, or crypto checkout is offered.

No wallet or cryptocurrency payment is accepted for this product. One-time licence · secure card checkout only.

What you receive

One complete release, one club deployment, and a customization system your team can use after launch.

The platform

Public store, supporter-facing player profiles, admin console, player area, and sales layer under your domain.

Your configuration

Brand, colours, typography, copy, sport vocabulary, squads, positions, fee split, and treasury.

The customization agent

An AI system that applies and validates later changes to your deployment from plain-language requests.

The source code

A perpetual licence to the source code for your club deployment.

Launch support

Deployment, initial bootstrap, and support getting the first collection live.

  • Club-branded platform and source code
  • AI customization system
  • Launch configuration and support
  • No MiReVerse revenue share

One licence, one deployment. No revenue share.

How it is built

The rules are in the contracts, not our servers.

Seven smart-contract families govern club control, treasury, player registry, profiles, collectibles, authenticity, and marketplace sales. They are written in Aiken for Plutus V3, with Lucid Evolution, Blockfrost, IPFS, and a Next.js application.

The release ships with 1,225 unit tests and 95 end-to-end tests exercising the full journey against a simulated chain.

One of one, provably

Each collectible uses its own policy and cannot be reissued by a future admin or by MiReVerse.

The split

Seller proceeds, the club fee, and the player royalty settle inside the same sale transaction.

Club approval

The club must approve the player profile and vouch for each item before it can be sold.

Self-custody

The club and MiReVerse never hold a supporter's items or wallet keys.

Permanent provenance

Anyone can independently verify the rules and origin of an item on the public network.

The budget case

New sponsor inventory, not another software subscription.

There is no recurring MiReVerse revenue share and no per-sale platform cut. A presenting partner on the first digital collection can turn the launch into sellable sponsor inventory rather than a recurring software expense.

Sales are not guaranteed. What the release provides is a club-owned, configurable, tested platform and a direct route to opening the first collection.

Questions clubs ask

Is this a fan token?

No. There is no club coin, exchange listing, price chart, or asset whose value represents a stake in your club. The platform sells limited digital merchandise.

What does a supporter need to buy?

Anyone can browse without an account or wallet. Buying a collectible on the club's deployed platform currently requires a Cardano wallet with ADA.

Can we buy the Sports Club OS licence with crypto?

No. This €29,900 Sports Club OS licence is sold through secure Stripe card checkout only. The ADA requirement applies to supporter purchases inside the deployed collectibles store, not to this licence purchase.

Who owns the players' image rights?

The club must have authority to use each player's likeness. Rights qualification happens before launch; the software does not create rights the club does not already hold.

We have nobody technical. Can we run it?

That is the expected case. Routine roster and content changes are made through the customization agent in plain language, then validated before release.

Which sports does it support?

Any club sport with a roster. The contracts are sport-neutral; positions, squad names, terminology, and presentation are configured for the club.

What is actually proven?

The release includes 1,225 unit tests and 95 end-to-end tests covering creation, approval, minting, vouching, listing, buying, and fee splitting against a simulated chain. These prove software behavior, not future sales.

Sports Club OS · MiReVerse